Android Developer Tools Essentials
Paperback Engels 2013 9781449328214Samenvatting
Android development can be challenging, but through the effective use of Android Developer Tools (ADT), you can make the process easier and improve the quality of your code. This concise guide demonstrates how to build apps with ADT for a device family that features several screen sizes, different hardware capabilities, and a varying number of resources.
With examples in Windows, Linux, and Mac OS X, you’ll learn how to set up an Android development environment and use ADT with the Eclipse IDE. Also, contributor Donn Felker introduces Android Studio, a Google IDE that will eventually replace Eclipse.Learn how to use Eclipse and ADT together to develop Android codeCreate emulators of various sizes and configurations to test your codeMaster Eclipse tools, or explore the new Android StudioUse Logcat, Lint, and other ADT tools to test and debug your codeSimulate real-world events, including location, sensors, and telephonyCreate dynamic and efficient UIs, using Graphical Layout toolsMonitor and optimize you application performance using DDMS, HierarchyViewer, and the Android Monitor toolUse Wizards and shortcuts to generate code and image assetsCompile and package Android code with Ant and Gradle
Specificaties
Lezersrecensies
Inhoudsopgave
<li>
<span>Preface</span>
</li>
<li>
<span>Chapter 1: Getting Started</span>
</li>
<li>
<span>Chapter 2: Essential Tools</span>
</li>
<li>
<span>Chapter 3: Configuring Devices and Emulators</span>
</li>
<li>
<span>Chapter 4: Using Devices and Emulators</span>
</li>
<li>
<span>Chapter 5: Developing with Eclipse</span>
</li>
<li>
<span>Chapter 6: Developing with Android Studio</span>
</li>
<li>
<span>Chapter 7: Testing Your Code</span>
</li>
<li>
<span>Chapter 8: Simulating Events</span>
</li>
<li>
<span>Chapter 9: Build Tools</span>
</li>
<li>
<span>Chapter 10: Monitoring System Resources</span>
</li>
<li>
<span>Chapter 11: Working with the User Interface</span>
</li>
<li>
<span>Chapter 12: Using the Graphical Editor</span>
</li>
<li>
<span>Chapter 13: Optimizing the User Interface</span>
</li>
<li>
<span>Colophon</span>
</li>
</ul>
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